![]() Posthumously, Nina Simone injects herself into the lifeblood of Black America whenever we need her music. Despite this, we still can recognize the real story of a woman who was ahead of her time, and the burdens that came with being an artist that resisted all the world sought to lay on her. Even now, as racially tense times and a new biographic documentary give rise to a Nina Simone renaissance, her legacy has to compete What Happened, Miss Simone? is given narrative arc through the words of her abusive ex-husband, who was her original manager. She battled White supremacist society and chauvinist mistreatment throughout the entirety of her life. She had to be better than everyone else-exceptional-first as a Black classically trained pianist and then be better again on top of that because she was a Black woman. But it would do her a disservice to divorce Simone from the importance of her gendered existence. Her free expression and personality carry liberation for all Black people, via her insistence that Blackness was something to be proud of. ![]() In this, it is the sheer temerity of the Black womanhood of Nina Simone that defies much more than she is still ever given credit for. ![]()
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![]() ![]() Once you get to a high enough level where there are a lot of enemies, the game crashes. I've reached the point where I have to do hours of grinding to reach the next level requirement to continue the main story quests. I'm a bit concerned that P2W may derail some of my fun when I get into endgame territory, but so far I'm having a blast! Good work Blizz! ![]() world feels more lived in and interesting than D3 environments. It feels less like a Saturday Morning Cartoon, and more like actual game dialogue. It's still a bit cheeze but feels better written, and I prefer the voice acting here. Honestly I can see myself playing this for long hours. I still have some minor trouble aiming skills every now and then, but not enough to detract from the experience. The touch controls are much more comfortable than I expected. Had no trouble hitting buttons or seeing things on the screen so far, and the interface feels intuitive and smooth as butter. I thought it would feel too small on my smaller phone screen, but everything has been really well optimized for that size and the game plays very well. It feels like a streamlined, upgraded and improved Diablo 3 experience. Compilation of the latest FAQ's from Blizzard:įirst impressions after 30min of gameplay before I had to stop to answer a call from my boss: ![]() \* Diablo Immortal will become available on Windows PC, Android, and iOS in the rest of Asia Pacific regions (including Hong Kong, Indonesia, Macao, Malaysia, The Philippines, Singapore, Taiwan, and Thailand) the game will also be available in Vietnam on PC only. Once it is downloadable in your country/region, you can start playing straight away! This is explained further by Blizzard here.įor select Asia Pacific regions* on July 7th PDT PC:įor select Asia Pacific regions* on July 7th PDT Mobile:įor most regions it will start distributing some time on June 1st. Note: Asia pacific regions have been delayed to July 7th PDT. In order to keep the amount of submissions posted to the subreddit at a reasonable level, we encourage everyone to post inside of this megathread and the other appropriate threads mentioned below. We have gathered some useful links to help users find the information they're looking for. After 3 and a half years, the release of Diablo Immortal is nearly here! ![]() |
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